The Game Formerly Known as Elemental – Attunement

Two moves.

That was all it took for me to be walloping Chase and his only entity in the face with Krith, my Centaur War Hero.

You see, unlike Chase I was wielding the power to drain my own physical energy for unrestrained elemental control!  I had imbued my “minion” (we call them entities) with the power of the forest as aptly as Mother Nature herself could.  Unlike Mother Nature, my wrath was focused on one person: the unworthy combatant standing before me.

Krith dealt a massive blow, and the crowd went wild!  This Olympic duel was the highlight of the proceedings, and it started out with as big a bang as promised.

This is the world of Attunement.  Cerebral Cellar’s deck building, element fueled card game duel.

We have just finished version 2.2 of our “functioning” MVP (minimum viable product).  It is on the forum, and ready to be playtested with us on Table Top Simulator or in person!

In the back channels we are working on things like art, graphic design, and lore (hence the Centaur with a name that sounds like a man with a lisp calling for his pal Chris).

But more importantly, it is time to kick up playtesting a notch!

After Krith and myself had garnered a lead (and the crowds favor), Chase summoned a despicable creature of Ice and Frustration.  The Chillinator cast his ability, and returned Krith to my spell book (hand).  He followed it with a sucker punch to my person, and any lead I had, was lost.

“…That needs to cost more”

Chase astutely adjusted this card immediately following this test.  We want the game to have swings, but also reward players for “power plays” like using my player ability (Ritual) to get the jump on my opponent.  Having my lead erased so easily didn’t feel right.  Especially when later in the game he steamrolled me with a combo that rivaled mine.

Had the first part of the game remained in my favor, perhaps Chase still would have bested me, but we both agreed it would have been more fun if it were closer.

That is where playtesting comes in.  We need as much data input for balancing as possible!

Taking a spin on Table Top Simulator takes about an hour if you have never played before, so if you have this software let me know and I would LOVE to get you involved!

TTS costs about $20, so I don’t expect everyone to have it.  Let me know if you want to play the game in person, as I usually have an up-to-date copy.

If you are not interested, or just do not have the time, please think about anyone you know that might!  At this point you just have to be willing to have a new experience to qualify.

Looking forward to playing, and growing with everyone!

-James Schoenster
Co-founder of Cerebral Cellar



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